![]() esp that you load after it that changes NPC records, will need to be patched for FCO. This same mod is probably the reason why FCO isn't working for you. So when you remove FCO, the mod you installed first, can't find the textures that it's linking to within the. If you are missing textures, it's because you installed a mod that placed new textures and meshes, then installed FCO that overwrote those textures and meshes. The issue you are having with FCO however, aren't because of FCO. Optionally, you can open the FCO package and then open your data folder and manually compare the two to see what files were installed and where. If you did manually install, unzip the FCO archive, drop the whole thing into your Data folder, say yes to overwriting, and then Ctrl-Z. ![]() ![]() ![]() Similarly, you can do the same using NMM. You manually installed without using the FOMOD installer? Normally, you would just deactivate it in FOMM using the package manager. ![]()
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